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Scratch

Our Scratch lessons cater to children aged 6 and above, beginning with an entry-level curriculum. The program comprises three progressive levels. In the initial stages, students cultivate a fundamental coding mindset, acquire essential Scratch knowledge, and build a solid foundation in basic project design.

Upon completing the first two levels, students advance to the "Smart Brain" level. Here, the focus shifts to game design, the development of project complexity, honing problem-solving skills, and fostering innovative ideas.

To ensure personalized learning, students undergo assessments at specific stages, guiding them toward tailored learning plans that match their individual needs and proficiency levels.

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What We Train
&
How We Train

We incorporate mind mapping as a primary teaching method in our lessons. Children engage in designing games through project analysis, allowing them to grasp concepts effectively. As their understanding of game projects grows, so does the complexity of the games they innovate. This progressive approach ensures a dynamic learning experience that fosters both creativity and skill development.

Smart Brain
(Advanced Practical Session)

About Smart Brain

SMART BRAIN stands out as one of the most practical sessions meticulously crafted by GloRobot. Its primary objective is to enhance students' logical thinking, programming design and planning, as well as innovation and problem-solving skills. This comprehensive program spans three distinct levels, offering students abundant opportunities to apply and refine their coding knowledge through challenging projects and missions. Each level is strategically designed to progressively build upon the foundation laid in the previous stages, ensuring a thorough and dynamic development of students' coding proficiency.

Lesson Plan

Students will embark on an interactive learning journey where they are tasked with duplicating 20 distinct games using the skills acquired in our general coding lessons. Under the guidance of our teachers, students will actively engage in observing, reading, and analyzing the various elements present in these games.

The structured process unfolds in four key steps:

  1. Recognize game patterns.

  2. Analyze elements and logical structures.

  3. Plan and organize information before coding.

  4. Code games collaboratively in groups, presenting their creations. This practical approach enhances coding skills, encourages teamwork, and fosters creative expression.

Why choose scratch?

Scratch was conceived and designed through collaborative National Science Foundation grants awarded to Mitchell Resnick and Yasmin Kafai. The service is developed by the MIT Media Lab, and has been translated into 70+ languages, and is used in most parts of the world. Scratch is a high-level block-based visual programming language and website aimed primarily at children as an educational tool. 

Our Scratch lessons, crafted specifically for children aged 6 to 16, focus on nurturing comprehensive skills such as logical thinking, problem analysis, problem-solving, and fostering an innovation mindset. Beyond building a solid coding foundation, the values imparted through these lessons contribute significantly to their overall learning abilities for the future.

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